As you can see I've finished 8 of the marines. Some of you may notice that I've build marines with both heavy weapons - heavy bolter and missile launcher. "But why? You can't do this" you may say - well yes, yes I can:P I've decided to make both of the heavy weapons because I've counted the bits in this set and I've realised that if I add just one pair of legs to this set then I will be able to make 1 additional marine and therefore I can choose to use one of these options on the battlefield!
The additional pair of legs that I used are from GWs Iron Hands Upgrade set - as you can see I've used 4 parts from this set on my squad leader - cybernetic legs (because the flesh is weak I remind you!), head with bionic implants (the flesh is weak I say!), a bionic hand with thunder hammer (didn't I mention that the flesh is weak?) and shoulder pad (because the fle... oh wait no, I just used it because I ran out of FW pads used on regular marines and this one from GW set suits his rank).
Also small Ad Mechy detail - the servo skull, I just love these bits from old devastator box. I've also added one skull from Cadian Command Squad for the Terminator Leader.
Ehhh... It's X. not V, I will have to work on that some day.
And the last 3 of the marines who are waiting for their paintjob. As you can see I've started some highlightning on one of them but I really don't know when I'll get a chance to finish him - if everything will be all right then I could find some time next week
That's all for today, I hope that I'll get to post something soon and that whole squad will be finished then!
That's all for today, I hope that I'll get to post something soon and that whole squad will be finished then!
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